More in the Project menu! If you ever had problems understanding why your mobile devices would not appear as targets, this should help you a great deal.
This is what the Target Discovery Log currently looks like:
To explain the log:
- First I selected Project > Restart Target Discovery (this should never be necessary in practice, target discovery should of course always work)
- Then I killed my wifi
SSDP: Could not find a multicast network
- Then I enabled it again
SSDP: Connected to multicast network ...
- Then I launched the game on my local machine (which also responds to SSDP calls, just like on the mobile devices, x-platform ftw!)
Found engine(s) ...
In the current editor, you need to reboot the whole thing in case you fiddle with network like killing/enabling wifi.
Fun side note, the forum told me this as I wrote this post:
"Let others join the conversation
This topic is clearly important to you – you've posted more than 25% of the replies here.
Are you sure you're providing adequate time for other people to share their points of view, too?"