Hi, with the community’s help I am about to complete porting my first quiz game from Unity to Defold, and I’m now planning on porting more of my games and I think there may be only one thing I don’t know how to do.
The game has an avatar designer, with the user choosing features. In Unity I could create a rendertexture off screen, turn on the needed feature textures, save the texture for use and turn off the rendertexture to save draw calls.
Is there a way to achieve this in Defold? Currently my project only uses GUIs (one for menu, question, answer, etc) in one collection and render scripts are so over my head (I plugged one in via an example and it works - that’s all I know!)
Much help to everyone who has helped me to this point