I have been working on a game where I need 2d functionality for some levels and 3d for others (I am very excited to show you all the finished game once I have it done).
To do this, I have been trying to combine elements from: Dragosha’s lights and shadows project:
Releases · Dragosha/defold-light-and-shadows · GitHub
With the simple 2d lighting from Britzl.
Simple 2D Lighting - Questions - Defold game engine forum
This worked fine for a while, but I took a month break from the project. When I came back, the full screen functionality had issues.
On the 2d stage, it zoomed into the corner (it looks like it’s just focusing on point 0,0,0).
On the 3d stage, the camera looks in a slightly different direction (up and to the right).
Game running at normal size:
Game running at full screen:
I don’t see anything in the release notes that would have changed anything.
Render scripts are mostly beyond my level, so I have a hard time trying to trouble shoot or locate issues.
Any ideas for what might be causing this?
I can share a copy of what I have so far if needed.
I may go back to a previous version of the engine which was working for me for the time being.