So far, by my knowledge, the only way to animate game object properties is by code (https://defold.com/manuals/property-animation/). I’m not sure if there’s a better way to do this visually, if there is please let me know, without an extension/plugin/third party stuff.
If there’s none, then… to create just a simple ~2s animation like this,
takes quite a code like this, and this is barely half of it:
Every magic number up there is getting harder to track, but cleaning this code up is not productive when changes are imminent such as adding/changing/removing game objects, properties to animate, etc., and I also kinda need to memorize the timeline in my head because everything is running in parallel by time.
Now I don’t mind doing my project like that because I like Defold, but I hope it’s not too much to wish that this can be a lot easier, like a built-in animation editor? Something like Animation Clip in Unity and Cocos Creator, or Sequencer in Unreal? Also maybe a visual pathing where a game object can just animate by path?
Cheers.