Hi,
I’m new to Defold but I would like to develop a game using this game engine.
I tried to find some information how works the view resizing / zoom inside Defold. Let me explain my goal.
When game is launched I have a simple colored background view with the game splash screen/image displayed and a loading bar (for loading additional assets and network things…later on).
Once done, I should arrive at my MAIN map view where the game take place.
However the world map can be larger than the default viewport /default profile (2048*1024) on mobile.
How can I start the game with a default scale factor (e.g. 1) but allow the user to zoom in/out using 2 fingers until zoom in / out reachs the max or min or the world map ?
Is there any documentation / tutorial about this topic ?
thx