Is there a way to make my game displayed pixel perfect? It may be critical if game has pixel art graphics. Tried some render samples and it seems that’s not what I am looking for. My initial resolution is 240x320, so I need only proportional scaling x2. I.e. 480x640, 640x980, 720x960, 960x1280 depending on game window size. I know already that working with resolutions in Defold is not that simple, so is this actually possible?
@britzl There is also some bug with cursor in this script if used with custrom render scripts. Is there a way to fix it?