I’m trying to do post processing using the rendercam lib, thing is im having troubles (a lot) to setup a quad to use as the post process quad. Thing is, whenever i have a rendercam cam object setup as an ortho cam in a scene like this:
it gives me this:
i can use the ortho scale, but idk yet if it will affect the resolution of the quad’s texture (that is, the current frame). Is there a way to scale the quad so it fits the whole screen? im looking at other libs like horri-fold to know what was done to get their stuff the right way, tho most post-process projects are done using orthographic lib or just the raw defold camera component. Its my first time messing with post processing in defold, any help is gratelly appreciated.