Doen’t it brings any performance gain to the rendering?
Or Defold pre-check sprites on build to flag them when there is no alpha information?
Or, I have to code my own shader material? (I Don’t know how to).
Thanks.
Doen’t it brings any performance gain to the rendering?
Or Defold pre-check sprites on build to flag them when there is no alpha information?
Or, I have to code my own shader material? (I Don’t know how to).
Thanks.