Why the editor changing Z-coordinate of GUI node when I'm moving the node?

I’ve a bit suprised when some nodes showed in editor and hide in build. But then noticed that the editor is changing z-coordinate of node when just moving the node across the scene:

Is it the editor bug? or what i did wrong?

Of course all is ok when i reset all z to 0:

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Hi @Dragosha!
We think it’s because you’ve accidentally rotated the camera, so you’re actually moving the objects in 3D.
Try “View -> Realign Camera” and you’ll see that the rulers next to the viewport will reappear.

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