Hi I just started to make a game but my tilemap falls
Change the type of its collision object from dynamic to static.
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I did already
Then it wouldn’t fall. Can you share a screenshot of the Outline panel of the collection where the tilemap is in? Also the properties of the collision component on the same game object as the tilemap.
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You have added the game object with the tilemap to the player game object. And since the player has a dynamic collision object it will fall together with any child game objects such as the level.
Move the game object with the tilemap so that it is in the same spot in the hierarchy as the player.
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so remove the tilemap so it is a sibling of player?
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Yes, it should look something like this:
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thanks all is good now but I have a new problem
And that is?
Thanks you all is good