Why do the particle effects in the editor and in the game differ so much? (SOLVED)


I’m trying to make a big explosion and I can increase the Spawn Rate to 10000 and it works, but in the editor I see that 100 would be enough.
Maybe I’m doing something wrong, please help.

It’s because you’re using a sphere emitter space in 2d game. I would suggest you to replace it with circle

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Yeah it works, thanks :slight_smile:

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