Doing a tutorial I set the game size 320x180 to get 16:9 resolution, sprites and tiles are 16x16 i thing this window size is good to practice, now when i run the program i use
defos.set_window_size(nil, nil, 1024, 576)
to keep 16:9
write this function call on the default.render_script
, init
method
I was wondering if this is the right place to use this function?