Hello! I’ve created a moving platform, however, when using go.animate, while the sprite of the moving platform moves, it’s collision object does not. It needs to be static as I do not want it to have a mass or be affected by the mass of the players or gravity in any way. Is there a way for the game object and collision object to move together so that the players can stand on it while it’s moving? Thank you so much in advance!
Sounds like the collision object should be kinematic then. It won’t be affected by gravity etc.
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