When trying to select tiles for collision, they are highlighted green and not red, what am I doing wrong?

I know it’s not correct because my player object just falls through the platform. I have attached a screenshot of what the selected tiles look like.

The green highlight is an arbitrary colour for the collision group. Your issue lies elsewhere, probably in how your collision objects are configured.

1 Like

Fixed it

I had to change the group and mask for this also, to ‘player’ and ‘ground’

Thanks anyway :slight_smile: