I’m having issues with performance using editor scripts to manage files & folders?
The performance is just so slow (usually). I need a fast way across windows, linux, and MacOS.
Any tips/help would be greatly appreciated.
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Pawel
2
Is it? Can you share more details?
I’m using regular io API operations and editor APIs like editor.create_directory().
Look at my file_helper.lua:
When creating Defold resource files, use editor.create_resources, especially multiple at once (e.g. like in my model_from_gltf)
As far as I see @Insality is doing the same:
So as simple as possible basic io operations, nothing fancy, and it works, at least on my machine, pretty well.
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