What's the best way of deleting Native Extension from project?

Now I delete extension like that:

  1. Delete it from project.internal\lib folder
  2. Delete path from game.project

Is there a better way of doing this?

1 Like

You should only need to delete the project files not the internals. If you used it as a dependency lib you should only need to remove the reference to it in the game.project file (and then maybe restart the editor?).

3 Likes

In editor 2 you delete it from game.project and run Project>Fetch Libraries. We cache libraries you’ve used in .internal/lib, but .internal should already be in your .gitignore and thus will not be committed/pushed when you synchronize. If disk space is an issue, sure you can remove the .zip. The editor should cope :slight_smile:

4 Likes