Hi!
One year later, looks like I’m facing the same problem / having the same need
I’m also working on an idle game (prototype), so I need to be able to use super big numbers… (which doesn’t seem possible in Lua)
I’ve downloaded the lmpapm library, but I… don’t know how to use it.
I just copied the content of “test.lua” content in my main script, but it requires a non-lua file and of course it doesn’t work:
So… I don’t know what to do at this point
Is there a simple way to make it work in Defold?
In case it’s not possible, it looks like this workaround can be useful even though it’s not 100% accurate.
=> I’m supposed to have a 100% round integer but the accuracy level seems to be good enough for my needs. So I can probably do something with that (same for anyone wanting to create an idle game with big numbers).
Note: would be nice to have a Defold extension to deal with big numbers (anyone developing an idle/big number-based game would use it), unfortunately as you can see I’m far from being able to develop it myself…