when i export a mesh from blender what file extension do i use?
We are about to deprecate Collada format and will only support glTF/glb going forward.
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You can use glb or gltf. Both works well but gltf is better since you can access the model information from Defold.
You can use “Reforge Asset - Blender Add-on” to export large scenes and apply textures automatically.
A video on how to use it: ReforgeTutorial
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