Hi guys,
I was curious about what may be an effective way to test bits and pieces of a game as its being developed. One feature for instance on Godot is the ability to run a scene without running the entire game itself, which proves to be very effective when coming up with tests for micro elements of the game itself.
How can you achieve something similar with defold? Whereby you can develop and test various aspects of the game without running the entire game all at once?