Weird artifacts on sprites?

Some of my sprites get these weird white lines on the edges when I fullscreen, any idea why?
Screen Shot 2024-09-17 at 4.09.23 PM
Screen Shot 2024-09-17 at 4.09.28 PM

It looks like texture bleeding. Please check the value of Extrude Borders on your atlas. It is likely that it is 0 and you need to assign it a value of probably 1 or 2. Read more here:

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