Hi! Are there any plans to integrate WebRTC like Godot has?
The article mentions “WebSockets, though, still use a TCP connection, which is good for reliability but not for latency, so not good for real-time applications like VoIP and fast-paced games.” which while somewhat true isn’t totally accurate. Websocket connections are perfectly fine for most games.
We discussed WebRTC on Discord a while back:
It might be added as an extension at some point.
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