Webgl warnings

I try to run web build in specific device. But get a lot of webgl warning.
This means that device does not support webgl?
Thanks.

Do you have the rest of the log? We don’t use most of those enums that it’s complaining about so I have no idea where to begin looking even

VM35:1 [WAM] fires webOSMouse event : Enter
dmloader.js:538 Running...
dmloader.js:593 WebGL: INVALID_ENUM: bindTexture: invalid target, OES_EGL_image_external not enabled
hasWebGLSupport @ dmloader.js:593
index.html:1 [.Offscreen-For-WebGL-0x57fb24a0]GL ERROR :GL_INVALID_ENUM : glFramebufferRenderbuffer: attachment was GL_DEPTH_STENCIL_ATTACHMENT
VM34:1         Made with Defold            https://www.defold.com
3VM34:1 GL_INVALID_ENUM : glPixelStorei: invalid pname
createContext @ VM34:1
VM34:1 WebGL: INVALID_ENUM: bindTexture: invalid target, OES_EGL_image_external not enabled
createContext @ VM34:1
dmloader.js:535 Registered game Extension
dmloader.js:535 Registered lua_script_instance Extension
dmloader.js:535 Registered html_utils Extension
dmloader.js:535 Registered lg_tv Extension
VM34:1 The Web Audio autoplay policy will be re-enabled in Chrome 70 (October 2018). Please check that your website is compatible with it. https://goo.gl/7K7WLu
_dmDeviceJSOpen @ VM34:1
VM34:1 CALL INIT
brd_api.js:1 Bright SDK - init frontend 1.357.558
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glFramebufferRenderbuffer: attachment was GL_DEPTH_STENCIL_ATTACHMENT
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glGetIntegerv: pname was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glGetIntegerv: pname was GL_MAX_UNIFORM_BUFFER_BINDINGS
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glGetIntegerv: pname was GL_MAX_3D_TEXTURE_SIZE_OES
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glGetIntegerv: pname was GL_MAX_ARRAY_TEXTURE_LAYERS
index.html:1 [.Offscreen-For-WebGL-0x580af040]GL ERROR :GL_INVALID_ENUM : glEnable: cap was GL_PRIMITIVE_RESTART_FIXED_INDEX


Only see that wall:) This is first image in game.
But in my pc it worked.

This is emulator of lg tv. Looks like something wrong with emulator:(