We tried to explain the basics and the streaming of micro payments here:
No no no. Web Monetization is 100% automatic. It will always happen in the background. The content provide has no influence on how much money gets streamed per second someone is viewing the content. And the user has no influence on how much is paid either.
The only thing that matters is time. The more time you spend the more you will pay. Example:
NOVEMBER
- I spend 1 hour reading HackerNoon
- I spend 2 hours watching videos on Cinnamon
- I spend 5 hours on the Defold website and forum (yay!)
- I spend 2 hours playing Climberz (unlikely but it works as an example)
Total: 10 hours of WM content used in November
Coil will divide your $5/month subscription (minus their cut):
- Hacker Noon will get 10% of $5
- Cinnamon will get 20% of $5
- The Defold Foundation will get 70% of $5 (both Climberz and the Defold site use the same payment pointer)
You will never pay more than the $5 a month. And you will only ever pay for content that you use. If you don’t like something you will quickly go somewhere else. If you like something you will spend time with it and thus pay more.
So as a game developer you get paid more if you have a fun game players come back to over and over. If it’s crap and players leave after a minute you’ll get basically nothing.
We are talking much smaller sums. I visited gamedev.js a while ago, stayed on the site a short time and paid 0.000003546 USD.
BUT it adds up and it can quickly turn into dollars instead of fractions of cents.