The pretty old issue, want to remember about this:
On Android, when I am listening music by music player, if I am using play_sound in Defold game, it stop the music playing
I want to listen sound effects from my game and music from my player. on iOS it is works well. On other Android games too (not Defold)
Yes, would be great to have it is as an option (pause or don’t pause external music)
( Also in the last version sounds with gain 0 is pausing external music (it wasn’t an issue a year ago in 1.2.118). )
I have tried to stop music using sound.is_music_playing() but for me (redmi note 4) it all the time returns true.
Not directly, but Android and detecting is_music_playing is a bit fiddly. Basically you can ony get reliable info on is_music_playing if you are not playing any sounds yourself (even sounds with gain 0 counts as playing sounds, yes).
This is because how the Android api is designed, can have a look when I get back in the office in january.