i’m currently in the process of creating a boss for my test game, and since i want the boss to be a projectile based boss, i decided to use the code from the system that’s set up to allow the player to fire a projectile. the problem is that i can’t figure out how to tweak it to fire out randomly. i’ve done the first bit, making the angle random, but I’m struggling to get the bullet to actually move. i know what i need to change, and i think an incrementing system using recursion might work. i need to replace the dir variable since that was based on player movement(i think.)
i think this is another case of me missing something simple