Please add the possibility of visual separation/combining/hinting properties elements in “Object Inspector” (in Defold scene editor) like it possible in Unity editor (see screen). It helps to visualize structure of go-properties and combining them by game logic.
It can be implementing, using “pseudo commands” in code comments. That can be readed by code interpretator. Example:
– @Header = “Main config”
go.property(“type”, hash(“large”))
go.property(“velocity”, vmath.vector3())
-- @Header = “Movement params”
go.property(“movement”, hash(“sin”))
– @Hint=“Probability of splitting of current object (0..1)”
go.property(“split_probability”, 0.25)
It helps to understand parameters of game object after some big party with a lot of alcohol and/or understanding of configuration of game object by different members of the team.
