hey, everyone. i’m planning on making a visual novel/point & click hybrid and am looking for a good engine for the project. i come from renpy, but i need more features/flexibility, and am currently torn between godot and defold (and unity, but c# and a few crashes have put me off it for now).
i’ve already read most of the manual but i’m a beginner to programming so i’m not sure of how to proceed now. especially when it comes to the dialogue system, since the game is very story heavy. something like renpy scripting language would be ideal, but i’m not sure it’s realistic considering how much of a noob i am (though i am willing to learn).
so, what i would like to know is, is defold a good engine for ace attorney/danganronpa-like games? that means click to inspect objects/talk to characters, a very robust dialogue system, inventory, etc. very ui-heavy games in general, i guess. if that’s all possible/not a struggle, where do you guys recommend i should start? i just need a direction, mostly. i can dig around the web & the engine on my own. thanks!