I noticed a new property in game.project called Verify Graphics Calls:
I didn’t catch it up in any release note, so tried to search for this in Defold project settings, but there isn’t any info - so I need to ask - what it is and what it does?
I noticed a new property in game.project called Verify Graphics Calls:
I didn’t catch it up in any release note, so tried to search for this in Defold project settings, but there isn’t any info - so I need to ask - what it is and what it does?
I think it’s mainly of interest if you build for HTML5. Disabling it will speed up things in debug mode., especially in chome.
Basically what it does is checking for errors on each WebGL call, which can be quite heavy.
Thanks. I’ve added it to the documentation now.