I’ve set a simplest check, that if coordinates have changed, i.e. oldCoords ~= newCoords (both vector3), then run a function. So I’ve set oldCoords = newCoords on click, and after that click they are always equal even though newCoords depend on mouse cursor movement and oldCoords are changing only onClick.
Is it normal and once equal vectors are always equal, or something wrong with my code? O_o
Everything works with separate oldCoordsx and oldCoordsy.