Thank you. It seems ppreader is using the data/data/… directory on android (the one Defold is using for saves). I think I need access to the emulated directory which uses a userid.
Did you try using io library to access files in that folder? If it’s succeed then you can move to next step, you can fork extension-directories and make some modifications for getting external files dir
I haven’t tried to access the folder, but only due to the userid in the path name - I don’t have the slightest idea what that is even on my own phone!
Forking extension-directories is well beyond my skill level, but I could try to write the Java code to access android.context.Context.getExternalFilesDir based on other plugins (which may be beyond my skill level too!)
Forking a github repository is super easy. You can even make modifications directly on github. The extension already has structure just add your stuff. I believe you can do that just few minutes. But if you want to create an extension yourself then go ahead, time to practice it
When I tested this extension I tested that it gets files from where unity writes its PlayerPrefs, but if you write something in some of your custom folders then it will not fit for sure.
I used the Easy Save plugin to create the save files, and it uses the persistentDataPath as the folder location for saves. You can see the files in a file browser, right along with the Unity Ads cache, so I should be able to use it - I just don’t know my way around Java, so wish me luck!