Hello,
I’d like to use Defold to make a serious game for my company.
The goal is to review some procedures.
For this, the user will have to read some text on a virtual sheet, and he will have to click on pertinents elements (given in the game instructions).
But i wonder how to present those elements.
I’ve eliminated the idea to display a picture, and store a table with virtual coordinates (starting from origin of the picture, and scaled with the resolution displayed). I would have to present pre-rendered pictures, and browsed them for getting pertinents coordinates: AAARRGH !
I’m thinking about using a GUI, and rendering generated text (for introducing some variations).
Then, under some elements of text, i could generate an invisible button and the click on it could be counted as a good answer (and then coloring the button for highlighting the good answer).
That mean Defold would interpret a text with some “orders” in it (like “there is a button beginning/finishing here”). Then i will have to generate the elements, give the font size and the text position.
What do you think of this approach ? If this is good, can i do it with plain defold gui elements, or should i use a GUI module ?
Thank you for reading.