Hello everyone! Hope you had a Merry Christmas and a happy holiday.
Earlier this year my friends and I came across AI image generators. While extremely impressive technically, I wondered if it had a practical application for game development. We settled on remaking Super Mario Bros Level 1-1 as a test of the limits for this AI.
We generated images and quickly learned the AI struggles with faces, limbs, and anything vaguely human. Here are some of the funnier images the AI generated for us:
More concrete objects like clothing, bricks, etc seemed to be fine, I’d argue that this is where the
The most interesting (and where I think this AI shines) was with ground / rock textures and fire.
That’s the quick version of everything. If you’d like to see the full process (and more hilarious / nightmare art) then here’s a video on it:
My conclusions are:
- This tech is extremely impressive BUT…
- The art generated come in many different styles and it’s hard to get consistency.
- Additional work is needed to get the art into a form that can be used in game.
- Tools like this maybe good for background art, textures, and prototyping.
- Ultimately, I’m of the opinion that tools like this aren’t going to replace artists, and I don’t think they will for some time (if ever).
What are your thoughts on AI image generators?
Have you tried messing around with them at all?
I’d love to hear your thoughts!