Good afternoon, sorry for the stupid question, but does the play_flipbook() function work with tilesource animation?
When I use in play_flipbook("#sprite", “[atlas animation]”) it works fine but refuses to find the path no matter if I put in animation name or 100% path
Note: destruct is the name of the animation in the tilesource
function on_message(self, message_id, message, sender)
if message_id == hash("trigger_response") and message.enter then
sprite.play_flipbook("#sprite", "destruction", function()
go.delete()
end)
end
end