Thanks a ton @britzl and @MasterMind ,
I did the steps and found as you showed there.
Can you please help me with one more request please…
I wanted to make a 3D FPS/RPG tutorial using Defold, in which PBR application is very much required. And for that the above instructions for working with PBR was found(initially listed steps). Can you guys kindly consider helping me with additional steps for adding Normal+Roughness maps to it please.
I have searched through the net and found no guide to follow through. Yes I know there are a few templates for working with PBR’s which I am unable to decipher, because most of them are written for OpenGL and not for Defold directly(in Lua, I mean).
Can any one of you kindly consider connecting with me(on Discord for only 30min to 40min a day) so that I can make and release a 3D game tutorial on Youtube for all Defold enthusiasts. I will be available at your convenience; at any time you feel you can guide me with some insights on the process please.
(Please let me know your thoughts on connecting with me on this one. Only after creating one “Full” Defold 3D tutorial, I will be confident of myself to hosting a permanent channel for all Defold game types like Racing, RPG, RTS, FPS, etc. I am moving away from my past life as a Car Mechanic. And when creating games or videos, it does not seem to discriminate on my background much. Hence I am totally psyched about it. Would someone plsssss care to connect.)