Undefined symbol error while building druid lib project

I got this error while building the Druid library project. How can I resolve this?

THat project needs a small update.

You should be able to try it out if you open the “game.appmanifest” in that project, and disable physics:
Screenshot 2024-08-18 at 10.37.52

THis should update the manifest, and you should be able to build again.

This is how the “game.appminfest” file opens in my editor. I don’t see “Physics” here. Should I add it here along with excludeLibs, excludeJars, etc. and set it to “None” for every version (arm, x86, etc) ?

Did you double click on the appmanifest file?

In any case, the missing part is the ”script_box2d” from the ”excludeLibs”

Yes, I double-clicked it and then it opened like that. It’s code and not like “game.project” file which gives a form-like interface.

Which version are you using? It was added recently. I’m not sure about the version but might be 1.9.0 or 1.9.1

I am using 1.9.1

And what do you have on Properties Panel? View->Toggle Properties…

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It worked. I had kept it hidden. I thought it was only meant for seeing and editting properties while working in collection or gui files.

Lesson learned.

Thanks for all the help.

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Mostly this is true. I know because I’m working like this too :slight_smile:
It would be a better UX if this is like game.project

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