Unable to build and run due to font issue

Hi guys, I have been trying to find out the issue for some time and managed to isolate it to a font issue. It sometimes builds without any issues while at other times, it shows error and just crashes. Sadly, I am not that good a debugger and any help is appreciated.

I have created a simple project which consisted only the main collection with a gui having a bitmap fnt just to simulate the error. I am using v1.11.1

It was working with on older version of Defold

If you change the font to “default” it works.

I have looked through the fnt file of the “invader_font” and I could not find anything weird in it.

The raw images 0-9 is provided in the “invader-font-images” folders before it’s converted into the bitmap font.

Project file is attached.
FontError.zip (109.1 KB)

I have tried deleting the appData of Defold which some say might be version conflict.
Enable / disable “Runtime Generation” of fonts in the game.project.
Changing font materials

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Hi thanks for the report!
Would you mind also creating a ticket on our github issues tracker?

EDIT: Just to confirm, I can reproduce it locally as well.

Good day, Thanks for the response. I have created an issue log here.
”Unable to build and run due to font issue #11397”

Hope it helps. Thank you.

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Thank you very much. It’s working now with the v1.11.2 Beta.

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