Hi guys, I have been trying to find out the issue for some time and managed to isolate it to a font issue. It sometimes builds without any issues while at other times, it shows error and just crashes. Sadly, I am not that good a debugger and any help is appreciated.
I have created a simple project which consisted only the main collection with a gui having a bitmap fnt just to simulate the error. I am using v1.11.1
It was working with on older version of Defold
If you change the font to “default” it works.
I have looked through the fnt file of the “invader_font” and I could not find anything weird in it.
The raw images 0-9 is provided in the “invader-font-images” folders before it’s converted into the bitmap font.
Project file is attached.
FontError.zip (109.1 KB)
I have tried deleting the appData of Defold which some say might be version conflict.
Enable / disable “Runtime Generation” of fonts in the game.project.
Changing font materials
1 Like
Hi thanks for the report!
Would you mind also creating a ticket on our github issues tracker?
EDIT: Just to confirm, I can reproduce it locally as well.
Good day, Thanks for the response. I have created an issue log here.
”Unable to build and run due to font issue #11397 ”
opened 11:42AM - 21 Oct 25 UTC
Hi guys, I have been trying to find out the issue for some time and managed to i… solate it to a font issue. It sometimes builds without any issues while at other times, it shows error and just crashes. Sadly, I am not that good a debugger and any help is appreciated.
I have created a simple project which consisted only the main collection with a gui having a bitmap fnt just to simulate the error. I am using v1.11.1
It was working with on older version of Defold
image
[image1920Ă—1037 38.4 KB](https://defold-forum-bucket.nbg1.your-objectstorage.com/original/3X/6/2/6277aff30966efb777f4b2d72cda523486ec8839.png)
image
[image1920Ă—1013 68 KB](https://defold-forum-bucket.nbg1.your-objectstorage.com/original/3X/5/2/52089e72445f46e0e7edf739c5662c63d1b82c09.png)
If you change the font to “default” it works.
image
[image425Ă—909 11.8 KB](https://defold-forum-bucket.nbg1.your-objectstorage.com/original/3X/4/b/4bfcefa4fc867ff687887f023b2f3a8ba5381ed9.png)
I have looked through the fnt file of the “invader_font” and I could not find anything weird in it.
The raw images 0-9 is provided in the “invader-font-images” folders before it’s converted into the bitmap font.
Project file is attached.
[FontError.zip](https://forum.defold.com/uploads/short-url/us3Q9iNC2M5PmVuogvLWt5hDeQb.zip) (109.1 KB)
I have tried deleting the appData of Defold which some say might be version conflict.
Enable / disable “Runtime Generation” of fonts in the game.project.
Changing font materials
Hope it helps. Thank you.
1 Like
Thank you very much. It’s working now with the v1.11.2 Beta.
1 Like