Tutorial for a F1 manager style game

Hello everyone, I’m a noob and have no idea what I’m doing… But willing to learn. I want to make a game like F1 manager but more focused on car development… Where do I start ?? Most tutorials show you how to build a game that you move an object or shoot or jump my idea of a game is more menu and data driven

Any help would be welcome

Many thanks

Hi and welcome. I think you’ve got the right idea not to look for a very specific tutorial, but rather something more generic that is “menu and data driven”. Even then I think it’s a bit unlikely you will find a tutorial for a generic manager style game. I would encourage you to try to break down all the individual components that your game will need, and look for resources on those, e.g.

  • How to build a UI to interact with the game (look into things like Druid, Gooey, etc)
  • Managing game “screens” (e.g. using Monarch, or roll your own system)
  • Procgen to create cars or drivers

And so on.

One tangible piece of advice I can offer is that if I was making a game like this I would seriously consider using dear imgui.

Thanks for the fast response.

I have no idea what any of that means lol… but I’ll follow your links and find out.

Again thanks for your help.