Hi and welcome. I think you’ve got the right idea not to look for a very specific tutorial, but rather something more generic that is “menu and data driven”. Even then I think it’s a bit unlikely you will find a tutorial for a generic manager style game. I would encourage you to try to break down all the individual components that your game will need, and look for resources on those, e.g.
- How to build a UI to interact with the game (look into things like Druid, Gooey, etc)
- Managing game “screens” (e.g. using Monarch, or roll your own system)
- Procgen to create cars or drivers
And so on.
One tangible piece of advice I can offer is that if I was making a game like this I would seriously consider using dear imgui.