I have past the last two days (and nights ) studying and learning how works collection proxy, gui and gui.animation. But now I have created my first game starting scene.
It seems like there’s a mismatch among the files pushed to GitHub pages. I suggest that you bundle a new HTML5 version and make sure that you replace all files before pushing them to GH pages.
You seem to be getting unexpected size. I used to manually edit the expected value in the archive file but I presume it’s happening due to line endings Linux vs windows.
And you are pushing all of the files to GH pages? Which files end up with modifications that you push to GH pages? It’s usually at least archive_files.json, game.darc0 and possibly one or two others.