Is timer not supposed to work in headless mode, or is it a possible bug? The same timer code works fine running on normal build (windows), but if I bundle for windows headless, the timer function no longer works.
function call_every_second(self, handle, time_elapsed)
counter = counter + 1
print("Call #", counter)
if counter == 10 then
timer.cancel(handle) -- cancel timer after 10 calls
end
end
function init(self)
timer.delay(1, true, call_every_second)
end
Do I have to do something different in headless?