Hi,
I am trying to use a tilesource for animation because when I increase the tile seize, Defold cuts my sprite sheet…
Look at those screenshots, with 16x16 tiles my file is complete, with 64x64 tiles I can’t see the last line and column
Of course I tried to use the other proprieties like “extrude border”, "tile spacing"etc… but it changes nothing or reduce the file seize again
Maybe it is not a bug but I never met that in other game engines, and there is no documentation about that
Thank you for considering my request