Just started with defold. Can’t figure out what I am doing wrong here.
tilemap.set_tile("#grid", “layer1”, 0,0, 1)
I get: ERROR:GAMESYS: Could not get the tile since the supplied tile was out of range.
My tile source is a 120 x 120 image with tile width=60 and tile height=60 i.e.divided into 4 frames, out of which the first 2 frames are coloured red and yellow while the other two are completely transparent.