Tilemap is not visible on game

Hi, I’m currently making a new project and testing something out. Before this project everything seems okay, but now I’m running into an issue about the tilemap.

In the editor, the tilemap is appear as usualy, but when I run the game, the tilemap is invisible, however, it’s still detect the collision (Image below)


Here’s my project:
Huy-Nguyen-web/death-is-only-the-beginning (github.com)

I’m currently using the Defold 1.3.0 version.

Thank you very much

I have no problems on my end. Game runs fine and the tilemap is visible at all times.

I don’t know how to help besides pointing to standard procedures like installing latest drivers, rebooting etc

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Likely a Z value issue.

Try setting the Z value for your tilemap layer to 0 rather than -1 and go from there.

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Really? I’ve also installed the defold 1.3.2 version but seem it’s still not fix the issue.

I’ve tried that also, but still no luck from there.

Edit: I’ve tried to build the html5 to see if the problem happens if I export it. Interestingly everything works, the map appears. It seems like the problem is from the computer itself. I’ll try to find out the problem. But right now it seems like it just a problem from my computer.