Thanks for the reply. The
city.collection showed in my previous post actually contains 3 tile maps:
each of those tile maps has respective tile source inside the
tilesources folder and tile sources for 1 and 3 have tile height and tile width set to 32x32 and 2 has is set to 16x16.
The messy tile placement you see in my previous post is all of those tile maps layered over each other and not a single tile map.
In fact when I look at the tilemap number 2 (that has tile source of 16x16) the positioning looks completely fine.
But when I look at the tile positioning of the maps that are created from the 32x32 tile source (number 1 and 3) the tiles are completely off. However there are exceptions…