I use kinematics collision in 3D for the door and when the door turns the collision shifts
go.animate(".", "euler.y", go.PLAYBACK_ONCE_FORWARD,
60, go.EASING_LINEAR, 1,5)
![2022-08-14 10.34.39](https://forum.defold.com/uploads/default/original/3X/1/1/11c98e5d37d34f947d46926a6954e9ec2c290699.jpeg)
I use kinematics collision in 3D for the door and when the door turns the collision shifts
go.animate(".", "euler.y", go.PLAYBACK_ONCE_FORWARD,
60, go.EASING_LINEAR, 1,5)
i set origin to 0 and put all in go in another go and change it origin
thanks to @megalanthus for help