Hi! How can i change sprite draw distance?
Thank you.
If you are talking about the sprites being hidden or shown, I’m wondering if it actually is the frustum culling that makes them disappear here.
Would it be possible for you to share your project with me?
(zip the project and share it here or in a DM to me)
Yes, I’ve now verified that it is in fact the frustum culling that causes this issue.
I’ve added ticket #7217 for this.
I’m thinking some kind of precision issue since the camera is very far from the origin.
In the meantime, you can make a copy of the render script, and remove the frustum from the draw calls.
I have a fix in the pipeline now.
It should land in Defold 1.4.2