Texture is messed up when bundled (Issue-3694 & Issue-3755)


Here is how the scene should look like and looks like when run in editor (CMD+B)

Here is how it looks like when bundled.

The problem disappears when inner padding in atlas is changed from 0 to 1.

Test project.
texture_bug.zip (2.5 MB)

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I experienced something like this too. In my case, it was due to the bit depth of the image. Try changing it to something like 32 bit in Photoshop and then see.

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Still a bug, if it’s related to bit depth.




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Thanks. I believe we have this reported already. Will check on Monday.

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Looks like this is the same issue: Atlas animations go weird on Android (SOLVED)

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This is related to Issue-3694 & Issue-3755. Added these to our next planning session.