totebo
1
For debugging I’d like to change a date stamp text field in my game at runtime, like in this video:
After a little digging there doesn’t seem to be an easy way to do this in Defold?
The most basic example doesn’t have a cursor:
Druid doesn’t seem to have a cursor:
https://insality.github.io/druid/druid/?example=general_input
Dear IMGUI doesn’t seem to have a text input component:
Gooey also doesn’t seem to have cursor support:
https://britzl.github.io/Gooey/
Is there a different simple approach that I’m missing?
For now I didn’t see any solution for cursors in input fields
But I’m sure it’s possible to do even with just single text with resource.get_text_metrics
, but can be a little tricky 
totebo
3
I’m using Druid (awesome, btw!) and in the end I just split the date up into separate text inputs for year, month, day etc. A bit clunky, but works.
1 Like
britzl
4
Hmm, it should have one… let me check…
(a few moments later)
Yes there is imgui.input_text(label, text, [flags])
(and it does have cursor support)!
3 Likes
totebo
5
Amazing, thanks! It works a treat.
1 Like