What is the quickest setup for testing IAP in the android app?
Currently, im following this steps:
create new release in play console
wait for the release to be published to testers
test
This takes way to much time. Is there a way to quickly (locally?) test the functionality of IAP services in my game? How to effectively debug IAP parts of my game, without waiting?
As far as I know, you just need to publish your app to a test track once to register the app package id and then create your in-app products. After that you can test your app locally (of course with your real phone)