hey I was wondering if anyone can tell me why im getting these strange artifacts when im using tilemaps
Extrude the borders of your tilesource.
You only need 1 if you know you are not going to be doing any scaling of the tiles. 2 if you do wish to scale the tiles due to mipmap scaling.
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There’s an explanation to what happens in the note-box here: http://www.defold.com/manuals/2dgraphics/#_creating_a_tile_source
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