We got one of our Defold based games reviewed for Steamdeck and it is marked as playable (doesn’t have a green verified checkmark), has a few failures.
One of them is:
FAIL
Frame Limiter Supported
Title was found to run at reduced speed when capped to 30 FPS.
The build they reviewed is quite old (2020) so doesn’t have any of the recent improvements to vsync for example. What I’m wondering is if anyone else with a Defold based game on Steam if this failed for you too?
The Frame Limiter is a feature Steamdeck owners can turn on that forces games to run at 30FPS as far as I know.
Another one of the failures in our game is related to text entry
FAIL
Keyboard
Test failed due to text input not automatically invoking the on-screen keyboard in game. We highly encourage providing support for the on-screen keyboard for fields requiring text input to provide an optimal out-of-box experience on the Steam Deck. As of the Steamworks SDK 1.52, ISteamUtils Interface provides the ShowFloatingGamepadTextInput and FloatingGamepadTextInputDismissed_t member function which allow you to open the on-screen keyboard and also be notified when it is closed. The following text fields do not trigger the on-screen keyboard: player name
This test result is causing your title to be Playable.
This will be fixable with an update to https://github.com/britzl/steamworks-defold but I don’t have a Steamdeck yet myself and the one I can get won’t be possible to ship until October so can’t verify if it does work myself.